// TCP Server
#include
<unistd.h>
#include <stdio.h>
#include
<sys/socket.h>
#include
<stdlib.h>
#include
<netinet/in.h>
#include
<string.h>
#define PORT 8080
int main(int argc, char
const *argv[])
{
int server_fd, new_socket, valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
char *hello = "Hello from
server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET,
SOCK_STREAM, 0)) == 0)
{ perror("socket
failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port
8080
if (setsockopt(server_fd, SOL_SOCKET,
SO_REUSEADDR | SO_REUSEPORT,&opt, sizeof(opt)))
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
// Forcefully attaching socket to the port
8080
if (bind(server_fd, (struct sockaddr
*)&address, sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct
sockaddr *)&address, (socklen_t*)&addrlen))<0)
{ perror("accept");
exit(EXIT_FAILURE);
}
valread = read( new_socket , buffer, 1024);
printf("%s\n",buffer );
send(new_socket , hello , strlen(hello) , 0
);
printf("Hello message sent\n");
return 0;
}
// Tcp Client
#include <stdio.h>
#include
<sys/socket.h>
#include
<stdlib.h>
#include
<netinet/in.h>
#include
<string.h>
#define PORT 8080
int main(int argc, char
const *argv[])
{
struct sockaddr_in address;
int sock = 0, valread;
struct sockaddr_in serv_addr;
char *hello = "Hello from
client";
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM,
0)) < 0)
{
printf("\n Socket creation error
\n");
return -1;
}
memset(&serv_addr, '0',
sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// Convert IPv4 and IPv6 addresses from
text to binary form
if(inet_pton(AF_INET,
"127.0.0.1", &serv_addr.sin_addr)<=0)
{
printf("\nInvalid address/ Address
not supported \n");
return -1;
}
if (connect(sock, (struct sockaddr
*)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("\nConnection Failed
\n");
return -1;
}
send(sock , hello , strlen(hello) , 0 );
printf("Hello message sent\n");
valread = read( sock , buffer, 1024);
printf("%s\n",buffer );
return 0;
}
Steps to compile and Run
Open one Terminal in Linux and compile and run TCP server program
- Compile the server program
gcc tcpserver.c -o tcpser)
- Run server using
./tcpser
Output
[root@localhost TCP]# gcc tcpserver.c -o tcpser
[root@localhost TCP]# ./tcpser
Client : Hello from client
Hello message sent.
Open one Terminal in Linux and compile and run TCP client program
1. compile tcp client program
gcc tcpclient.c -o tcpcli)
2. Run tcp client
./tcpcli)
Output
[root@localhost TCP# gcc tcpclient.c -o tcpcli
[root@localhost TCP]# ./tcpcli
Hello message sent.
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